Dangers of Mmorpgs and Social Media Essay Example
Dangers of Mmorpgs and Social Media Essay Example

Dangers of Mmorpgs and Social Media Essay Example

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  • Pages: 3 (630 words)
  • Published: November 14, 2016
  • Type: Essay
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Mmorpgs have become a huge entertainment phenomenon. These Massive Multiplayer Online Role Playing Games have become an everyday life for many humans around the nation. But are Mmorpgs healthy? Many people may say that these online role playing games help make friends over the internet and others believe that the games may not. Some say the games take away ones ability to socialize with other humans on a day to day basis. “Gamers themselves may see Mmorpgs as just any other community, but when we look closer, we find that there are underlying differences.” (Schofield 595). However, the gamers share common interests, but have less interests in individuals well being.

Although Mmorpgs could be seen as a community, “True communities foster human interaction as a means of preserving our relationships to

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other members.” (Schofield 595). Don’t get me wrong, these gamers talk to other players, but Mmorpgs do not have the physical face to face communication as in person. The gamers talk to each other through a microphone while looking at a computer screen and admiring other avatars. The Mmorpgs community can also lack a crucial communication skill, and that is being able to read the emotions and body language of other players. “Players who submerse themselves in this virtual world limit themselves to mere machine and fail to realize their own bodies’ potential as a vastly complex organism of multifaceted communication.” (Schofield 595).

Although the teammates communicate, they do not call one another by their real name. Usually, many gamers only know their friends as their gamer tag, and a lot do not even know the ages of most of

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their teammates. These are not just problems, but dangers as well. These dangers usually develop when the gamer isolated themselves from their immediate community. Many get in these unnatural relationships with their online friends which may not be safe because there are many online predators these days.

Mmorpgs make many people lazy. Many gamers, who are addicted to such games, rarely go outside and be active. Many teenager, who play Mmorpgs , do not keep up with their hygiene, do not think about their health, and have no plans for their future. According to Rachel Schofield, in her essay, Isolated community: Hidden Dangers of Mmorpgs , she stated that It is not uncommon for a WoW addict to go days without showering or brushing his teeth, cooping himself up in his room, not interacting with friends, family or the opposite sex (596). “When the real world becomes less of a priority than the false world, this is a problem.” Schofield said (596). Mmorpgs ruin families and friendships.

J. Noel Trapp stated in his article that, “Gamers are paying up to $180 to the gaming network so they can get access to a world where their superhuman characteristics can be employed, their valor unleashed, and their needs for gratification, interaction, and accomplishment stated by an invented reality that often supersedes the reality of the actual physical world around them.”(185). The real reason behind this is for the gaming network to make their money. They hope to give the gamers that real community experience through a computer or television screen so that they will pay for next months fee, but all the developers worry about

is the money. Mmorpgs have created isolated communities and because of that the developers keep creating new ways to lure the gamer in and keep getting their business.

We, as a society, have become more geared towards isolated communities. Not only Massive Multiplayer Online Role Playing Games but social networking has also become a problem. Twitter and Facebook have become two of the main social networks that teens and young adults have become addicted to. According to www.thesun.co.uk a 14 year old girl named Jasmine has a massive 4,204 Facebook friends (Watkins).

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