Digital Rights Management Flashcards, test questions and answers
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What is Digital Rights Management?
Digital Rights Management (DRM) is a collection of technologies and policies designed to protect the distribution and use of digital content from unauthorised access or piracy. DRM is used by digital content providers, such as software developers, book publishers, music labels, and video game companies to control how their products are used after they have been sold. By using DRM systems, these companies are able to restrict how their products can be copied or shared by customers.DRM technology works by encrypting the digital content so that it cannot be accessed without a valid license key. It also includes mechanisms for enforcing the limits set by licenses such as preventing users from making more than a certain number of copies or sharing the content with more than a certain number of people. For example, some DRM systems may limit the amount of time that users can view a movie before they need to purchase another license in order to continue watching it. Other systems may allow users to make one backup copy of their purchased media but prevent them from making any additional copies beyond that.The primary purpose of DRM is to protect the interests of copyright holders and other creators who rely on income from their original works or investments in those works. By controlling how people access and use digital content, creators can better ensure that their work will not be illegally duplicated or distributed without compensation for them. Additionally, some proponents argue that DRM can help reduce piracy since it makes it harder for people who would otherwise steal digital content to do so successfully and often makes legal options more attractive due to convenience or cost savings compared with illicit downloads or streaming services. Despite its advantages as an anti-piracy measure, Digital Rights Management has been met with criticism from some quarters due its potential drawbacks such as limiting customers’ freedom when using legally acquired products – e.g., having no ability transfer ownership if needed – , hindering interoperability between different platforms due vendor lock-in effects , encouraging product obsolescence thanks ti timebomb features built into some DRM solutions (elements embedded in code which cause software/ hardware incompatibilities after a certain period) , causing high costs associated with managing said solutions (both direct/indirect ) , affecting user privacy since many times this involves collecting personal information , etc. Unfortunately many times despite all these negative effects end users are left without any real choice but accept all terms proposed by providers. Overall Digital Rights Management remains an essential tool for protecting intellectual property rights online .