A strike that crosses to the wrong side of the headpin
The approach followed by the release of the bowling ball.
Term for two consecutive strikes.
Unit measuring the number of turns a bowler has in a game. There are 10 frames in a bowling game and bowlers get two throws, or attempts, to knock over the pins during each frame.
A ball that goes into the gutter and scores 0 point.
The #1 pin that is in the front position.
The # 5 pin.
A strike or a spare.
A turn in which the bowler fails to get a strike or spare.
Maximum possible score of 300 achieved by throwing 12 consecutive strikes.
End of the alley where the pins fall.
The track that carries the bowling balls from the pit back to the rack.
Knocking down the remaining pins on the second throw.
A difficult shot left on the second throw in which there is a gap between the remaining pins.
Knocking over all 10 pins on the first throw.
Three strikes in the 10th frame.
Three consecutive strike.